Archive for November, 2016

Apple Turns (RED) with More Ways than Ever to Join the Fight Against AIDS

Wednesday, November 30th, 2016
CUPERTINO, California — November 30, 2016 — In honor of World AIDS Day, Apple® is offering more ways than ever for customers to join (RED) in its mission to create an AIDS-free generation. Apple is the world’s largest corporate contributor to the Global Fund, and this year marks its 10th anniversary supporting (RED) in the fight to end AIDS.
 
(RED)’s critical work addresses the disparity in access to life-saving medication in sub-Saharan Africa, which has the highest prevalence of AIDS on the planet. The money raised by (RED) funds programs that offer counseling, testing, prevention and, most crucially, the life-saving ARV medication that prevents the transmission of HIV from mothers to their unborn babies.
 
“The gift of life is the most important gift that anyone can give,” said Tim Cook, Apple’s CEO. “Thanks to the vision and dedication of (RED), an AIDS-free generation is within our reach. We want to leave the world better than we found it, and that’s why our longtime partnership with (RED) remains so important to us.” 
 
This year, Apple customers can support the fight while playing the games they love, shopping for loved ones ahead of the holiday season or listening to an exclusive (RED) holiday album from The Killers. 
 
For the next week, a range of the most popular games across the App Store® — spanning from racing and sports titles to strategy, puzzle and action games — are offering limited-edition, custom (RED) content, exclusively available on the App Store. All proceeds from the associated in-app purchases go to the Global Fund. 
 
The 20 participating games include Angry Birds 2, Angry Birds POP!, Best Fiends, Best Fiends Forever, Boom Beach, Candy Crush Jelly Saga, Clash of Clans, Clash Royale, CSR2, Episode, Farm Heroes Saga, FarmVille: Tropic Escape, FIFA Mobile, Hay Day, MARVEL Contest of Champions, PewDiePie’s Tuber Simulator, Plants vs. Zombies Heroes, SimCity BuildIt, War Dragons and YAHTZEE With Buddies. 
 
In addition to the current (PRODUCT)RED lineup, which is available for customers to purchase year-round, Apple is also adding four new (RED) products including an iPhone® 7 Smart Battery Case, iPhone SE Case, Beats Solo 3 Wireless On-Ear Headphones and the Pill+ Portable Speaker, which are all available today.
 
Over 400 Apple Stores on five continents will turn their logos red or feature (RED) window decals to raise visibility for World AIDS Day in Apple's most widespread implementation of support for (RED) at its stores. Apple Store employees will share all the ways our customers can join us in supporting (RED) and the fight against AIDS.
 
Starting tomorrow through December 6, Apple is donating $1 to (RED)’s mission for every purchase made with Apple Pay® at an Apple Store®, on Apple.com or through the Apple Store app, up to $1 million. Bank of America will also make a donation for every Apple Pay transaction using its cards, also up to $1 million.
 
Customers around the world can also easily donate directly to (RED) through iTunes®. In the US, iTunes Movies is offering a free download of The Lazarus Effect, the documentary about the mission of (RED). 
 
The Killers’ holiday album, Don’t Waste Your Wishes, is exclusively available on iTunes featuring all 10 of their holiday singles, as well as a new track, “I’ll Be Home for Christmas,” with 100 percent of the proceeds in the US going to the Global Fund. 
 
Over the past 10 years, 70 million lives have been impacted by (RED)-supported Global Fund grants. At the start of Apple’s partnership with (RED), 1,200 babies were born with HIV every day, and today, UNAIDS predicts that number could be near zero by the year 2020, with the end of AIDS by 2030.
 
With the life-saving medication costing as little as 30 cents a day, every person can make a difference. Through these efforts we’ll get that much closer to helping (RED) create an AIDS-free generation.
 
Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch and Apple TV. Apple’s four software platforms — iOS, macOS, watchOS and tvOS — provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay and iCloud. Apple’s more than 100,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.
 
Press Contacts:
Lisa Israel
Apple
lisrael@apple.com
(408) 974-2118
 
Fred Sainz
Apple
sainz@apple.com
(669) 227-0492
 

CCA 710 & Hex-Nail: Together at Last

Saturday, November 26th, 2016

We are very happy to let our customers know that the Hex-Nail HN-01 will ship with tunings for the Liger v3 series of nails by the very talented folks at CCA 710. This combo is flat out jaw-dropping. We're really excited to shake things up with these guys. SiC, Sapphire, and Quartz tunings will all be available when our first round ships in December!

The stability and efficiency differences between the Liger and anything else we've tested so far, are out of this world. We can literally see the difference with the HN-01. We think that this pairing could end up being the true king of the hill of the vaporization industry. 

------

We're also happy to say that the CCA team will be getting the first Hex-Nails to ever leave the 4 walls of our headquaters for testing & personal use after we do a little tune-up with the new Ligers on the test bed. 

We can't wait for everyone to see what a little dedication and innovation can do. We look forward to working with their team a lot in the future. 

Happy Holidays, everyone. Stay safe, warm, and medicated. We even had Christmas come a little early this year at HQ.

Thanksgiving/Black Friday Update!  (Major Pricing & Warranty Changes)

Thursday, November 24th, 2016
​We are significantly cutting the price of the HN-01. As we refined the initial design we’ve found a few new ways to both improve the product and save money. For instance, we had originally planned to purchase internal mounting plates for our hardware. We are now milling them ourselves in-house. 
 
- NEW PRICING & INFO IS AS FOLLOWS -
MSRP: $360​
 
- NEW WARRANTY INFO IS AS FOLLOWS - 

Lifetime Warranty

Parts & Labor are covered for life. 
Return shipping is covered for life. 
Shipping is also covered by us both ways for the first 12 mo.
------
​

All of our current customers (both wholesale & consumer) have been informed of this change and we've put a few different options on the table for them to compensate (including a refund of the difference). We'd never want to hurt the customers that had faith in us before the rest did. 
​
If you're already a customer, check your e-mail!​
If you'd like information on the new wholesale pricing structure, please e-mail me directly at: 
ava@hex-nail.com

Hardwood Enclosures (All 8 Options, High Resolution)

Saturday, November 19th, 2016

Hi-Res Photos of all 8 of our wood options!

These have been trimmed out to focus on the natural finishes.

(Names Below)

Zebrawood

Bloodwood

Redheart

Purpleheart

African Padauk

Walnut

Cherry

Mahogany

Short Tuning Explanation (Questions)

Saturday, November 19th, 2016

Questions via Fuck Combustion (Baron23)

I also very much like that you can establish a set point on TC feedback or a calculated value for dab surface and that this is operator selectable. Are there any user tweakable parameters in your dab surface calculation? Can you explain this a bit more? I assume its not just a simple offset value (like -10 F) that can be user set. What are the user input for dab surface temp calculations...what would I, as an operator, need to tell the unit so it can reasonably accurately estimate dab surface temp?

Again, thanks so much for your replies. You have really piqued my interest.

Tuning

It's not a simple offset by any means. Things change greatly every couple hundred degrees regarding heat loss, etc. We've been primarily testing the thermal properties of Titanium & Ceramic the last few days (not to mention the efficiency of different coil types. Flat, 16mm, etc).

Our goal with nail temp. calculations is to have a tuning model for Titanium, Ceramic, Quartz, SiC, Hybrids (ex. Ti w/ Quartz Dish) & Sapphire based on a pool of different data collected from various nails made from each material.

As a user, all you'll need to do to take advantage of this is pick your nail material (which you can change at any time). Initial Set-up will ask for this information, but you'll even be able to do things like set Presets per nail type as well.

Say you have a Quartz Nail and a Titanium one. Quartz you like at 500, Ti at 600. With the push of a button you'll be able to change the temperature and tuning parameters of the Hex-Nail to help you quickly swap between nails.

We want this tuning combined with our noise reduction to be accurate enough to show the flaws in a user's chain, rather than require them to worry about tuning the nail itself.

Perfection has to be built from the bottom up. If your nail isn't as accurate as possible you've already shot yourself in the foot, ya know?

Mid-October Update (Old Info, See Updates)

Saturday, November 19th, 2016

Update via Fuck Combustion

MID-OCTOBER UPDATE

Our team has been pretty heads down since we made the jump to Portland, but we're finally ready to start give those of you chomping at the bit a some exciting info.

So...what's been going on since we launched our pre-order site a month or so ago? 

Well for one, we have upgraded our CNC capabilities in a big way. This has allowed us to finalize our production case design (v3)! We have a lot more control than before allowing us to create an incredibly strong, durable enclosure. We ended up going through around 5 different designs (and 3 major revisions) before landing where we did, but all that work has definitely paid off.

Our finishing process has also been set in stone (or wood, as it were). A lot of experimentation has gone into this one, but all of us here at Hex-Nail have a deep appreciate good wood. Heh. Our final process includes over 10 rounds of sanding, and 3 rounds of oil application, and 3 rounds of waxing. This whole process is done entirely by hand. Every enclosure is unique and true to the original characteristics of each wood we've decided to use.

There is no stain. There is no paint. Just a strong application of elbow grease and pride in what we do.

Without further adieu...Here are a few shots of what we've been working with...

1) Close-up of our V1 (original) Prototype African Padauk Enclosure. The finish was good, but further refinement has allowed us to bring out more natural chantoyance and a much more even grain finish.

2) Pictured here are a few of the raw woods (no oil or wax has been applied) along with a mix of our enclosure refinements. The top 2 are our V3 enclosure (Zebra & Cherry). The bottom 2 are our V2 design in Purpleheart & Maple.

3) Raw shots of our V3 'hidden' bottom for each enclosure design. The Hex will be on the interior of the box (Serial Number, Manufacturing Date & Info will be on the visible back).

4) On the left is a finished V2.5 Enclosure in Mahogany. The right is our V3 in Redheart. The V2.5 was a little smaller, but had a seam at the base. The V3 added refined construction and an even further refined finishing process has been started on the V3.

5) Close-up shots of the enclosures shown above (4). Grain differences between woods become more and more apparent the closer you look, but the thing to note here is that the V2.5 is 100% 'finished'. The V3 hasn't even started the waxing and buffing process yet. It adds significant time to the construction of each unit overall, but we just couldn't let it go. The end result seen with a little extra manual labor was just too noticeable to deny.

----

We should have a few finalized prototypes to start showing off soon, and we'll definitely have plenty of sexy new wood shots over the next couple of weeks as we get an enclosure for each offering finished.

Stay tuned, everyone. It's about to get fun really, really soon. Remember, pre-orders are open and the more orders we have by launch means we can include even more fun goodies in everyone's shipments. Giving back to our loyal customers is a big priority for us.

Original Announcement (Old Info, See Updates)

Saturday, November 19th, 2016

Original Post: Fuck Combustion Forums

 

Our team would like to invite you to pre-order the next big thing in Cannabis technology. 

The Hex-Nail is not only the first of it's kind, but the new standard for those wanting to see some real bang for your buck.

     The Hex-Nail is the world's first integrated, app-controlled, touchscreen e-nail, built from the ground up by patients, for patients. We began development on this project after we saw the need in our own daily lives, and never expected so many other people would be interested in getting their hands on one.

     Our new goal has been to make a device that not only integrates seamlessly into your everyday life, but makes a statement the second anyone takes a look at it in the flesh, too. The Hex-Nail (HN-01) is 100% hand assembled & finished…from the boards, to the box, to the hand-oiled finish. Everything is done in house, in Portland, OR.

Key Features Include:

  • 5.5" TFT LCD Touch Screen (Easy to use, big enough to see, no need for extra buttons on the box)

  • Apps for all your devices (iOS, Android, Apple Watch, etc.)

  • Handmade Hardwood Enclosure (9 Options Available Including: Walnut, African Padauk, & More)

  • 100% Proprietary Software & Apps (Hex-nail was built from the ground up, software and all by our in-house team)

  • Web Interface & Control (via your browser on Windows or Mac OSX)

  • Bluetooth v4 & Wi-Fi [B/G/N] Compatible

  • User Profiles (Including Use History Logs, Custom Themes, Password Capabilities & More!)

  • Alarms / Reminders (Never forget your meds again)

  • In-depth Auto-Tuning (Updated every second in real time for rock solid accuracy at all temperatures)

  • K-Type Thermocouple + Coil (Your choice of 14mm, 20mm, or Flat Coil)

  • Software Updates & Support (Free as long as you own the HN-01. No strings attached.)

 

     We're working tirelessly to make every bit of the Hex-Nail functional & unique. New features are being implemented every day and suggestions are always welcome. Expect updates to continue throughout the development cycle.

Benefits for Round One Pre-Orders

  • $420 (ESRP: $499 - $549) - Your Choice of heating coil is included (16mm, 20mm, Flat)

  • Free Shipping (Worldwide - Hex-Nail is not responsible for taxes/fees associated with International Shipments)

  • Lifetime Discount (5%) on all future orders with the Hex-Nail Shop

  • 1 yr. (Parts, Labor, Shipping) - Upgraded from our 'Standard' 6 months

HN-01 Specs

  • Avg. Warm Up Time: 90 sec.

  • Screen: 5.5" Capacitive Touch Screen (LCD, TFT)

  • Temperature Range: 100°F - 1,100°F

  • USB: Device Charging Ports (x2)

  • Touch Screen Resolution: 1024x768px

  • Wi-fi: 802.11 b/g/n

  • Bluetooth: v.4.0

  • Coil: 5-Pin XLR (K-Type Thermocouple)

If you have any questions about pre-ordering, or find any issues with the new site, or even just have a cool idea you think might be nice on your own Hex-Nail please contact me here: ava@hex-nail.com. We thrive on feedback from the community.

 

- Ava M. Madsen (Hex-Nail)

Questions & Early November Updates

Thursday, November 17th, 2016

Questions via Fuck Combustion (Baron23)

Very nice! I have been rather outspoken in the past about what I consider to be excessively gold plated expensive enail controllers for basically a simple thermocouple feedback loop temp controller vice something like a Auber or High5.

HOWEVER, there are a few things I really like about this proposed unit: 1) trying to accommodate medical patients and not just "doods doing dabs" :lol:; specifically your emphasis on temperature stability, emphasis USA made, quality construction, and customer service.

I would like to know a little bit more about your temp stability. Nothing about your algorithm which I assume is proprietary but:

  1. What is your stability goal at steady state?
  2. What is your under/over shoot goals when hit with a dab?
  3. Can you explain please the display we saw in the videos, in particular the graph in the upper left (I'm assuming one line shows set point and the other actual TC temp....maybe a smoothed down and integrated view of the temp graph to the right?​

Also, I believe I read in the thread that you use 5-pin XLR. Can you please confirm the pinouts, are you "d-nail" type compatible with pins 1 & 2 = AC power, 3 & 4 TC +/-, 5 = ground?

 

We started this company (and building of this device) as patients, for patients and we never want to lose site of the potential for steps forward in the medicinal space. Finding Cannabis when I needed it the most in my life (living day to day using a cane or walker, and rarely leaving the house due to physical pain) changed it completely. Being able to help patients better manage their intake (especially as potency and purity in concentrates improve) is always at the forefront of our work.

But ain't nothin' wrong with dudes doin' dabs, either. Haha. Being part of the Recreational Cannabis Community as well as the Medicinal Cannabis Community has opened a lot of great doors for me. New friendships, business ventures, and exposure to things like art and music the community often seen as 'just stoners' puts into the world is invaluable to what we do as well.

You got us at Hex-Nail pretty pegged on the rest. 

  • Stability & Customizability are the foundation the HN-01 is founded on. 
  • The dedication to supporting USA suppliers, manufacturers, etc. comes from our personal experiences struggling to support ourselves (or growing up in a family with similar issues) in America. Supporting our community and helping it grow is at the heart of Hex-Nail as a company. Being able to work with people face-to-face and easily inspect our materials before accepting them is huge. Being able fix problems immediately is always our preference and we need quick, easy access to quality material to do that.
  • Dedication to quality construction comes from our backgrounds as craftsmen ourselves. We appreciate and see the quality that can be had over a machined finish/assembly when a little elbow grease, a human eye and love are used instead. Everything post-milling is done by hand, and we aim to keep it that way. 
  • And the dedication to customer service comes from years of experience. Issues we've run into or had to fix in our own lives (or careers). We don't like to wait, we don't like to get tied up in red tape, we don't like never seeing a response from our inquiry (or only ever getting one from a computer).

We will always do our absolute best to make sure our customers have as little to deal with as possible. We also highly value our customer's input. We try to listen, instead of letting it all pile up in the mailbox (so to speak).

-----

And now for something completely different...your questions! :)

1) Our goal is to maintain a steady nail temperature (which is set by the user) within the margin of error for a K type thermocouple (3.6 F) regardless of fluctuations in the temperature of the coil itself by quickly and selectively altering power sent to the coil using our predictive algorithms.

2) Overshoot and undershoot goals are +/- 1% absolute with a recovery time of less than 10 seconds back to the set temp of either the coil or nail (with essentially no settling time)

We're already seeing numbers close to this at this point in development. 

3) With the original UI in the videos (just to break it down a little) we were showing 3 things on the graph (but it's really hard to tell): Set Temp (not very visible), Current Temp (the visible red line), and changes in power (the most active, green line). 

Our new UI (which we will be uploading videos of later today) reflects this goal in a much more legible way. It provides real-time graphs of power sent to the coil, coil temperature, and nail temperature (calculated via our proprietary algorithms and models) simultaneously. Users can choose to track to calculated nail temperature, or to the coil itself.

Here's a preview of the re-vamped UI: 
(there's more to be done, but we've had good response to this newer design both in our own use and the eyes of a few folks we've shown it to)

Hex-Nail HN-01 UI

And to explain this a little more I'll just go over what you see here.

Top Left: 
+ Profile Name 

Set by user in the initial set-up (profile pictures will also be available)

+ Most Recent Dab 
Placeholder info for now, though we do have tracking working it's not implemented in the UI yet

+ Drop Down Menu
This will be the source for your settings which will include things like Presets for Temps., extras like Cleaning Mode or Glob Mode, Coil/Nail Temp. Tracking Select, Mode settings, User Select, Security, etc.

Bottom Left:
+ Presets

Seen here are temperature presets (630, 710, 840) along with Glob Mode [10(%)+15(S)] and Cleaning Mode (Set to 1100 degrees for our stress tests, at the moment). 

+ 'Glob Mode'
Increase power by a set percentage for a set period of time (when selected) the next time a dab is detected. This can be set for the folks that drop half gram slabs on the daily, or someone who just needs a little more along with their coffee in the morning by the user. 

+ 'Cleaning Mode' 
Fairly self explanatory, but it will increase your nails temperature to a (user set) point at which it will be easiest to clean/burn off any leftover material on the nail itself. This will vary depending on the material of the nail itself. Lots of folks don't want to go blasting Sapphire with 1100 degrees. Heh.

These are totally customizable to accommodate user preference.

Top Right:
+ Coil Temperature 

Currently dimmed since we're tracking to the nail temp., but is updated in real-time.

Bottom Right:
+ (Calculated) Nail Temperature

Currently illuminated since we've selected to track to it. It stays at your set temperature and does not change when selected (same goes for Coil Temp. when tracked to)

Center:
+ Graph & Lines

- Red: Current Coil Temperature
- Green: Power Fluctuation (Which is represented as a percentage 'needed to maintain temp.' by the line)
- Dotted Line: Set Temp
- Orange: (Calculated) Nail Temperature (which tends to run mostly parallel with coil temp. when at steady state)

+ Current (Tracked) Temperature 
Which updates in real-time along with the (dimmed) Coil Temp.

-----

We are wired in standard 'D-Nail Compatible' fashion. We wanted to ensure to most universal fit for all of our customers.

I'm pretty proud of our latest finished results and I'm excited to post new shots of some completed enclosures soon (along with the videos, if proper lighting permits).

Free Hour of Code Workshops December 5 through 11 at Every Apple Store

Thursday, November 17th, 2016
CUPERTINO, California — November 17, 2016 — Apple® today opened registration for Hour of Code workshops at all 487 Apple retail stores worldwide, from December 5 through 11 in celebration of Computer Science Education Week. Among the most popular events at the Apple Store®, Hour of Code workshops teach the basics of computer science with Code.org’s programming tutorials. Apple and Code.org share the goal of giving every student the opportunity to learn computer science.

“Hour of Code embodies our vision for Apple stores as a place for the community to gather, learn and be entertained,” said Angela Ahrendts, Apple’s senior vice president of Retail. “We’re proud to introduce the Swift Playgrounds app into the workshops and honored to again work side-by-side with Code.org on this incredibly important initiative. Hour of Code is one of the absolute highlights of the year for both our teams and the families that visit our stores.” 

“Since we started Hour of Code in 2013, Apple has each year upped its participation and found ways to introduce more kids to computer science,” said Hadi Partovi, founder and CEO of Code.org. “The global footprint Apple offers through its stores and talented staff has reached tens of thousands of kids, and with the introduction of Hour of Code in Swift Playgrounds we can introduce coding to even more.” 

Swift Playgrounds
This year, Hour of Code programs at many Apple locations will include an introduction to Swift Playgrounds™, the free new app for iPad® that brings coding to life. The interactive interface of Swift Playgrounds encourages beginners to explore working with Swift™, the easy-to-learn programming language from Apple, used by professional developers to create world-class apps.

“Coding is just like any language, the earlier you’re exposed the more successful you’ll be,” said Craig Federighi, Apple’s senior vice president of Software Engineering. “Whether at an Apple Store, in a classroom, or at home with an iPad, Swift Playgrounds brings real coding concepts to life and empowers the next generation with the skills they need to express their creativity.”

A new Hour of Code challenge in Swift Playgrounds makes it easy for anyone to set up their own one-hour coding event, and for those continuing to build their coding skills on iPad, Swift Playgrounds adds a new Learn to Code 3 set of lessons and a companion Teacher Guide.

Hour of Code for Educators 
In addition to in-store workshops, Apple has developed a series of tools to extend Hour of Code into schools and community centers, including a free facilitator guide offering lesson ideas, group activities and more. Apple Teacher, a free, professional self-paced learning program supporting and celebrating teachers in the US, has added resources, badging and recognition for learning and teaching coding with Swift Playgrounds on iPad.

Continuing Apple’s $100 million commitment and ongoing partnership to provide 114 underserved schools with technology, services and support, Apple will provide materials and resources to assist ConnectED schools around the country to host their own Hour of Code workshops.

Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch and Apple TV. Apple’s four software platforms — iOS, macOS, watchOS and tvOS — provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay and iCloud. Apple’s more than 100,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.

Press Contacts:
Nick Leahy
Apple
nleahy@apple.com
(408) 862-5012

Starlayne Meza
Apple
starlayne@apple.com
(408) 974-3391
 

"Designed by Apple in California" Chronicles 20 Years of Apple Design

Tuesday, November 15th, 2016
CUPERTINO, California — November 15, 2016 — Apple® today announced the release of a new hardbound book chronicling 20 years of Apple’s design, expressed through 450 photographs of past and current Apple products. "Designed by Apple in California," which covers products from 1998’s iMac® to 2015’s Apple Pencil®, also documents the materials and techniques used by Apple’s design team over two decades of innovation.

The book is dedicated to the memory of Steve Jobs.

“The idea of genuinely trying to make something great for humanity was Steve’s motivation from the beginning, and it remains both our ideal and our goal as Apple looks to the future,” said Jony Ive, Apple’s chief design officer. “This archive is intended to be a gentle gathering of many of the products the team has designed over the years. We hope it brings some understanding to how and why they exist, while serving as a resource for students of all design disciplines.”

The products in this book are the result of a profoundly close collaboration between many different groups. Shot by photographer Andrew Zuckerman in a deliberately spare style, the book’s 450 images illustrate Apple’s design process as well as its finished products.

In the book’s foreword, Ive explains:

While this is a design book, it is not about the design team, the creative process, or product development. It is an objective representation of our work that, ironically, describes who we are. It describes how we work, our values, our preoccupations, and our goals. We have always hoped to be defined by what we do rather than by what we say.

We strive, with varying degrees of success, to define objects that appear effortless. Objects that appear so simple, coherent, and inevitable that there could be no rational alternative.

"Designed by Apple in California" is available in two sizes and printed on specially milled, custom-dyed paper with gilded matte silver edges, using eight color separations and low-ghost ink. This linen-bound, hardcover volume was developed over an eight-year period. It is published by Apple.

Pricing & Availability
"Designed by Apple in California" will be available beginning tomorrow, Wednesday, November 16, in small (10.20” x 12.75”) at $199 (US) and large (13” x 16.25”) at $299 (US) exclusively from Apple.com in Australia, France, Germany, Hong Kong, Japan, Korea, Taiwan, the UK and the US, and select Apple Stores.*

The book is on display at the Apple Stores where it is sold.

*"Designed by Apple in California" is available at the following Apple retail locations: Apple Regent Street and Apple Covent Garden in London; Apple Opera in Paris; Apple Kurfürstendamm in Berlin; Apple ifc mall and Apple Canton Road in Hong Kong; Apple Ginza in Tokyo; and Apple Sydney.

In the United States: Apple SoHo, Apple Fifth Avenue, Apple Upper East Side, Apple Williamsburg and Apple World Trade Center in New York; Apple The Grove in Los Angeles and Apple Third Street in Santa Monica; Apple North Michigan Avenue in Chicago; Apple Lincoln Road in Miami; Apple Northpark in Dallas; Apple Union Square in San Francisco; Apple Palo Alto and Apple Infinite Loop in Cupertino.

Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch and Apple TV. Apple’s four software platforms — iOS, macOS, watchOS and tvOS — provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay and iCloud. Apple’s more than 100,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.

Press Contacts:
Amy Bessette
Apple
abessette@apple.com
(408) 862-8012

Lance Lin
Apple
lance_lin@apple.com
(408) 974-5036
 

“Designed by Apple in California” Chronicles 20 Years of Apple Design

Tuesday, November 15th, 2016
CUPERTINO, California — November 15, 2016 — Apple® today announced the release of a new hardbound book chronicling 20 years of Apple’s design, expressed through 450 photographs of past and current Apple products. "Designed by Apple in California," which covers products from 1998’s iMac® to 2015’s Apple Pencil®, also documents the materials and techniques used by Apple’s design team over two decades of innovation.

The book is dedicated to the memory of Steve Jobs.

“The idea of genuinely trying to make something great for humanity was Steve’s motivation from the beginning, and it remains both our ideal and our goal as Apple looks to the future,” said Jony Ive, Apple’s chief design officer. “This archive is intended to be a gentle gathering of many of the products the team has designed over the years. We hope it brings some understanding to how and why they exist, while serving as a resource for students of all design disciplines.”

The products in this book are the result of a profoundly close collaboration between many different groups. Shot by photographer Andrew Zuckerman in a deliberately spare style, the book’s 450 images illustrate Apple’s design process as well as its finished products.

In the book’s foreword, Ive explains:

While this is a design book, it is not about the design team, the creative process, or product development. It is an objective representation of our work that, ironically, describes who we are. It describes how we work, our values, our preoccupations, and our goals. We have always hoped to be defined by what we do rather than by what we say.

We strive, with varying degrees of success, to define objects that appear effortless. Objects that appear so simple, coherent, and inevitable that there could be no rational alternative.

"Designed by Apple in California" is available in two sizes and printed on specially milled, custom-dyed paper with gilded matte silver edges, using eight color separations and low-ghost ink. This linen-bound, hardcover volume was developed over an eight-year period. It is published by Apple.

Pricing & Availability
"Designed by Apple in California" will be available beginning tomorrow, Wednesday, November 16, in small (10.20” x 12.75”) at $199 (US) and large (13” x 16.25”) at $299 (US) exclusively from Apple.com in Australia, France, Germany, Hong Kong, Japan, Korea, Taiwan, the UK and the US, and select Apple Stores.*

The book is on display at the Apple Stores where it is sold.

*"Designed by Apple in California" is available at the following Apple retail locations: Apple Regent Street and Apple Covent Garden in London; Apple Opera in Paris; Apple Kurfürstendamm in Berlin; Apple ifc mall and Apple Canton Road in Hong Kong; Apple Ginza in Tokyo; and Apple Sydney.

In the United States: Apple SoHo, Apple Fifth Avenue, Apple Upper East Side, Apple Williamsburg and Apple World Trade Center in New York; Apple The Grove in Los Angeles and Apple Third Street in Santa Monica; Apple North Michigan Avenue in Chicago; Apple Lincoln Road in Miami; Apple Northpark in Dallas; Apple Union Square in San Francisco; Apple Palo Alto and Apple Infinite Loop in Cupertino.

Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch and Apple TV. Apple’s four software platforms — iOS, macOS, watchOS and tvOS — provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay and iCloud. Apple’s more than 100,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.

Press Contacts:
Amy Bessette
Apple
abessette@apple.com
(408) 862-8012

Lance Lin
Apple
lance_lin@apple.com
(408) 974-5036
 

baby name list free ads toko online murah artikel directory lamp detok therapi diabets best buy Vector optics best buy phone free ads best buy motor indoor kart racing best buy furniture buy best home healthy and living sport and cerceation info bisnis Masterbet88 Grand Opening Promo Bonus 50% Sportsbook dan Casino Online bank mandiri bank terbaik di indonesia